Tennis: Basic Backhand Technique- Progression 3

I have used many of the tennis drills and as a result my two High...
Linsent, Tennis coach

DESCRIPTION

Intention: Develop a basic backhand technique. 

Players in 2 lines on one side of the net, coach on the other side.

Coach feeds simultaneously to the players in each line. 

Each player hits 3 balls and moves around to the other side of the court and collects 3 balls from the other. 

COACHING POINTS

Introduce the neutral stance. Demonstrate the ability to step down the court and hit a backhand from a neutral stance.

Demonstrate an active recovery using a side-step. 

Ensure players are balanced when hitting the ball.

PROGRESSION

Players can hit 3 balls with their non- dominant hand and then 3 balls with both hands on the racket. 

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Over and In. 'Budge It'. Progression 1

Intention:  Assess forehand technique whilst developing the principles of rallying. Players start on their various courts. Each of which has a designated score that is progressive (eg 5, 7, 9) and at the discretion of the coach. Where space is limited, courts can be divided in half or thirds to create stations. One player ('The Sender') starts each rally with an underarm throw to a target area on their partners side of the court, which is situated half way between their partner ('The receiver') and the net. The 'receiver', who is positioned roughly two racket lengths behind the target area, attempts to catch the ball after one bounce. The 'receiver' now becomes the 'sender' and attempts to throw the ball back, using an underarm action, to a target area on their partner’s side of the court, which is positioned roughly half way between their partner and the net. The pair must then continue to throw and catch the ball (after one bounce) using an underarm action until they achieve the score for their designated court/station. If the rally breaks down in any way, the pair must start the rally again from zero on the court/ station they are on. If the players successfully achieve the score for their designated court (or station), they progress upwards (one station) and 'Budge' the pair on the higher station down. If either of the pair lands the ball directly on the target area they automatically progress upwards (one station) and 'Budge' the pair on the higher station down. When a pair achieves the designated score on the highest (top) court they are awarded 1 'golden' point. When a pair successfully achieves a 'golden' point, they attempt another one until they are 'budged'. The game ends when a pair reaches a pre-set number of 'golden' points. Alternatively, the pair with the most 'golden' points at the end of a pre allocated period of time is the winner.

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Over and In. 'Budge It'. Progression 2

Intention:  Assess forehand technique whilst developing the principles of rallying. Players start on their various courts. Each of which has a designated score that is progressive (eg 5, 7, 9) and at the discretion of the coach. Where space is limited, courts can be divided in half or thirds to create stations. One player ('The Sender') starts each rally with an underarm throw to a target area on their partners side of the court, which is situated half way between their partner ("The receiver") and the net. The 'receiver', who is positioned roughly two racket lengths behind the target area, with a racket, attempts to hit the ball after one bounce to a target area on their partner's side of the court, which is positioned roughly half way between their partner and the net. The pair must then continue to throw and hit the ball (after one bounce) until they achieve the score for their designated court/station. If the rally breaks down in any way, the pair must start the rally again from zero on the court/ station they are on. If the players successfully achieve the score for their designated court (or station), they progress upwards (one station) and 'Budge' the pair on the higher station down. If either of the pair lands the ball directly on the target area they automatically progress upwards (one station) and 'Budge' the pair on the higher station down. When a pair achieves the designated score on the highest (top) court they are awarded 1 'golden' point. When a pair successfully achieves a 'golden' point, they attempt another one until they are 'budged'. The game ends when a pair reaches a pre-set number of 'golden' points. Alternatively, the pair with the most 'golden' points at the end of a pre allocated period of time is the winner.

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Over And In. 'Budge It'. Progression 3

Intention:  Assess forehand technique whilst developing the principles of rallying. Players start on their various courts. Each of which has a designated score that is progressive (eg 5, 7, 9) and at the discretion of the coach. Where space is limited, courts can be divided in half or thirds to create stations. One player ('The Sender') starts each rally with a forehand to a target area on their partners side of the court, which is situated half way between their partner ('The receiver') and the net. The 'receiver', who is positioned roughly two racket lengths behind the target area attempts to hit the ball back with a forehand, after one bounce to a target area on their partner's side of the court, which is positioned roughly half way between their partner and the net. The pair must then continue to rally (after one bounce) until they achieve the score for their designated court/station. If the rally breaks down in any way, the pair must start the rally again from zero on the court/ station they are on. If the players successfully achieve the score for their designated court (or station), they progress upwards (one station) and 'Budge' the pair on the higher station down. If either of the pair lands the ball directly on the target area they automatically progress upwards (one station) and 'Budge' the pair on the higher station down. When a pair achieves the designated score on the highest (top) court they are awarded 1 'golden' point. When a pair successfully achieves a 'golden' point, they attempt another one until they are 'budged'. The game ends when a pair reaches a pre-set number of 'golden' points. Alternatively, the pair with the most 'golden' points at the end of a pre allocated period of time is the winner.

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