Rugby: Path Of Least Resistance

Sportplan rugby has played a large role in my team's love for the...
Heather, Rugby Coach

DESCRIPTION

In this example we will play one touch offload, but remember you can change the version of touch to suit your training goals, applying the same mismatch strategy.

  • Tell the players we are going to play one touch off-load, the normal laws of rugby apply. Any forward passes etc. will result in the ball being turned over.
  • When a player is touched, they must pass right away without delay. A delay will result in the ball be turned over.
  • Alternative: You might decide that one team will play 5 minutes in attack no matter what - and 5 minutes in defense.
  • They have unlimited touches, you can change this depending on your training goals.
  • Tell the players the defenders in the different coloured bibs don't have the ability to make a touch that counts. That doesn't mean that they don't try! If you are an attacker, and if you are touched by one of those players, keep going.
  • You can start the game with lots of players on the defense wearing mismatch bibs, and reduce it as the session develops.
  • Let them play - don't tell them what it's all about. Let them discover, remember this is the warm-up!

COACHING POINTS

Remember, you don't need to focus on all of the following:

  • Players running support lines in support of the ball carrier.
  • Ball carrier has support options close and far away. Attack the mismatch areas.
  • The attacking team should not feel that they have to rush everything to get the ball to the mismatch areas, they might have to take one or two contacts to get there - and that's ok.
  • If the attack is creating traffic, and therefore space - are they moving the ball away from that traffic and towards the space?
  • The communication should be: encouraging, efficient, and effective. We need to do a, b and c - this is how - great last pass by the way.
  • Are defenders working together to cover mismatch areas? In the real game they may be working along players that are struggling, they will also have to cover there.
  • Defenders need to communicate to know who is on their inside and outside, and to pull in help when needed.
  • Are your leaders making decisions? Who is directing the attack?
  • Players need to scan the pitch. Some teams have used CPC in the past - scan from corner to posts to the opposite corner.
  • Play this game at pace!

READ MORE
READ LESS
OFTEN USED WITH...
1232189
1009

SIGN UP NOW FOR FREE

  • search our library of 1100+ rugby drills
  • create professional rugby coaching plans
  • or access our tried and tested rugby plans
STAY CONNECTED

in more ways than one

sportplan_netball
MORE Warm Up DRILLS

Pressure Ball

Make sure your warm-up area is marked out before the players arrive. Depending on the number of players you have at training, mark out several warm-up grids. The size of your grid is a suggestion, but around 10 meters x 10 meters. The bigger the grid, the easier it is for the attackers - they have more space. The smaller the grid, the easier it is for the defenders. Break your players into two groups, pads and passers. One third of your players will be passers; the rest will be on the pads. Have one team quickly demonstrate the game to the other players. In each grid have four players on pads, and two passers. You could have more passers; I'll leave this to your judgment. The job of the players on the pads is to put pressure on the ball carrier, to surround them and stop them from passing the ball. The players on the pads are also trying to force the passers to make mistakes e.g. drop the ball, throw a bad pass etc. The passers have to move the ball around the grid, avoiding the pads. Passers can pass the ball in any direction. Players on the pads should have a little fun, and within reason push the passers around a little. You can award points for each successful pass, and points to the defending team on the pads for every occasion when a ball carrier is surrounded or the ball carriers make a mistake. Don't forget to change the players around, and to give players on the pads a go at passing the ball under pressure. Law Variations: You could insist that passers have only 3 second to make their pass, or risk losing a point to the defending team.

Warm Up

Scoring Zones

Be brief when telling the players the laws of this game, it's important to get them moving quickly. This is not a contact game. Break your players into two teams, giving each team their own colour of bibs if necessary. One team goes to attack, and one to defense. Nominate a Scrum Half for each team. There is no kicking in this game. Normal laws of rugby apply e.g. a forward pass will result in the ball being turned over to the opposition. If an attacking player is touched: they must go to ground, present the ball, two of their teammates ruck over (staying over the ball), and the Scrum Half moves the ball for the next phase of attack.The defence must commit three players to every ruck, or risk an infringement which will see tem pushed back ten meters. The ball must be moved from the ruck within 5 seconds. Make sure that the defense is employing your defensive pattern around the ruck.  Throughout the game the coach call the point of attack e,g, attack RED ZONE or Zone 2. The coach can also call the scoring zone, Score At Zone Yellow or Zone 3. As the game progresses have the players call the point of attack, and the scoring zones - but they must do this early and they must committ to that attack for a period of time. Have attacking players do what they normally would at the ruck. Depending on your goals decide on the number of touches you wish to allow e.g. unlimited is not a bad option as mistakes will be made! On a mistake or after a period of time, turn the ball over so that both teams get time in attack and defence. Don't hesitate to shape the game to focus on your session goals, and let us and other coaches know what worked for you!

Warm Up

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans

Sportplan App

Give it a try - it's better in the app

YOUR SESSION IS STARTING SOON... Join the growing community of rugby coaches plus 1100+ drills and pro tools to make coaching easy.
LET'S DO IT