Rugby: Path Of Least Resistance

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Mokie, Rugby Coach

DESCRIPTION

In this example we will play one touch offload, but remember you can change the version of touch to suit your training goals, applying the same mismatch strategy.

  • Tell the players we are going to play one touch off-load, the normal laws of rugby apply. Any forward passes etc. will result in the ball being turned over.
  • When a player is touched, they must pass right away without delay. A delay will result in the ball be turned over.
  • Alternative: You might decide that one team will play 5 minutes in attack no matter what - and 5 minutes in defense.
  • They have unlimited touches, you can change this depending on your training goals.
  • Tell the players the defenders in the different coloured bibs don't have the ability to make a touch that counts. That doesn't mean that they don't try! If you are an attacker, and if you are touched by one of those players, keep going.
  • You can start the game with lots of players on the defense wearing mismatch bibs, and reduce it as the session develops.
  • Let them play - don't tell them what it's all about. Let them discover, remember this is the warm-up!

COACHING POINTS

Remember, you don't need to focus on all of the following:

  • Players running support lines in support of the ball carrier.
  • Ball carrier has support options close and far away. Attack the mismatch areas.
  • The attacking team should not feel that they have to rush everything to get the ball to the mismatch areas, they might have to take one or two contacts to get there - and that's ok.
  • If the attack is creating traffic, and therefore space - are they moving the ball away from that traffic and towards the space?
  • The communication should be: encouraging, efficient, and effective. We need to do a, b and c - this is how - great last pass by the way.
  • Are defenders working together to cover mismatch areas? In the real game they may be working along players that are struggling, they will also have to cover there.
  • Defenders need to communicate to know who is on their inside and outside, and to pull in help when needed.
  • Are your leaders making decisions? Who is directing the attack?
  • Players need to scan the pitch. Some teams have used CPC in the past - scan from corner to posts to the opposite corner.
  • Play this game at pace!

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MORE Warm Up DRILLS

Flip It

Be brief when telling the players the laws of this game, it's important to get them moving quickly. This is not a contact game. Break your players into two teams, giving each team their own colour of bibs if necessary. One team goes to attack, and one to defence. Nominate a Scrum Half for each team. There is no kicking in this game. Normal laws of rugby apply e.g. a forward pass will result in the ball being turned over to the opposition. If an attacking player is touched: they must go to ground, present the ball, two of their teammates ruck over (staying over the ball), and the Scrum Half moves the ball for the next phase of attack. When you start playing this game make sure that the defence is employing your defensive pattern around the ruck. As the game develops consider telling the defenders that they must have one or more players at the back of the ruck, if they are not fast enough to do this - push them back 10 meters. It’s important that defenders are employing their defensive pattern behind the primary defensive line. Have attacking players do what they normally would at the ruck. Depending on your goals decide on the number of touches you wish to allow e.g. unlimited is not a bad option as mistakes will be made! When you feel the time is appropriate, usually during a ruck, blow you whistle and should FLIP IT – kicking in or throwing in a second ball to the back 3/2 defenders on the team currently in defence OR just kick it behind the defenders. The defensive team goes, without hesitation, into attack. The team that was attacking goes into defence and you or an assistant coach remove the other ball from play when you can. Ideally you might have two balls with different markings. Don't hesitate to shape the game to focus on your session goals, and let us and other coaches know what worked for you!

Warm Up

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