Rugby: Ladder Pass

Your tips and session ideas have really brought some interest back...
Eifion, Rugby Coach

DESCRIPTION

  • Have four players stand at the four cones, the other players, in their own running groups of four should, be behind them - ready to go when their turn comes.
  • Give the first player, the player with the ladder furthest away, a ball.
  • The other players should lay down on the ground.
  • When the first player runs and reaches the ladder, the second player can get up and attack, the third player can attack when the second player reaches their ladder, and the forth player can get up and attack when the third player reaches their ladder.
  • The pass should be passed down the line, but you can only pass when you're inside your own ladder and you can only receive when you are inside you own ladder.
  • Players aim to get the ball down the line, and should, score at the end before passing the ball to the first receiver in the next group.
  • Players cannot stop inside a ladder or at any time during the attack.

COACHING POINTS

Don't feel that you need to focus on all of the following coaching points. Select the points that best match your session and coaching targets at this time, and add your own.

  • Attackers carry the ball in two hands.
  • Passes are weighted correctly in terms of distance, speed, and accuracy.
  • Communication between attackers: They call the ball and decide the timing of the pass based on what they hear and see. Their communication should also be encouraging.
  • Mistakes happen, what is important is the next pass and correcting any issues that caused the mistake. Make corrections on the fly, keep your corrections brief and provide a realistic target for the player for the next pass etc.
  • Receivers hands are out.
  • Support players attack at pace, getting themselves into the catching and passing zone quickly.
  • Players stay on the balls of their feet while in the ladder and keep their heads up to scan what is in front of them.
  • Players touch the ball down, holding it with two hands.
  • Progression: Progress this exercise by having four assistant coaches or players stand two meters ahead of each ladder. They should have two different colour cones, one in each hand held behind their back. While a player is on the ladder, the person holding the cones can at any time hold up one cone - and the player on the ladder must without delay shout out the colour. This will help your players to focus on what is happening in front of them, while working on the ladder and listening for a call to pass. Players must be able to multitask! Remember, a skill is only a skill when it can be preformed under pressure, and there is more than one type of pressure that a player can encounter during a game.

READ MORE
READ LESS
OFTEN USED WITH...
1235024
1009

SIGN UP NOW FOR FREE

  • search our library of 1100+ rugby drills
  • create professional rugby coaching plans
  • or access our tried and tested rugby plans
STAY CONNECTED

in more ways than one

sportplan_netball
MORE Warm Up DRILLS

Pressure Ball

Make sure your warm-up area is marked out before the players arrive. Depending on the number of players you have at training, mark out several warm-up grids. The size of your grid is a suggestion, but around 10 meters x 10 meters. The bigger the grid, the easier it is for the attackers - they have more space. The smaller the grid, the easier it is for the defenders. Break your players into two groups, pads and passers. One third of your players will be passers; the rest will be on the pads. Have one team quickly demonstrate the game to the other players. In each grid have four players on pads, and two passers. You could have more passers; I'll leave this to your judgment. The job of the players on the pads is to put pressure on the ball carrier, to surround them and stop them from passing the ball. The players on the pads are also trying to force the passers to make mistakes e.g. drop the ball, throw a bad pass etc. The passers have to move the ball around the grid, avoiding the pads. Passers can pass the ball in any direction. Players on the pads should have a little fun, and within reason push the passers around a little. You can award points for each successful pass, and points to the defending team on the pads for every occasion when a ball carrier is surrounded or the ball carriers make a mistake. Don't forget to change the players around, and to give players on the pads a go at passing the ball under pressure. Law Variations: You could insist that passers have only 3 second to make their pass, or risk losing a point to the defending team.

Warm Up

Scoring Zones

Be brief when telling the players the laws of this game, it's important to get them moving quickly. This is not a contact game. Break your players into two teams, giving each team their own colour of bibs if necessary. One team goes to attack, and one to defense. Nominate a Scrum Half for each team. There is no kicking in this game. Normal laws of rugby apply e.g. a forward pass will result in the ball being turned over to the opposition. If an attacking player is touched: they must go to ground, present the ball, two of their teammates ruck over (staying over the ball), and the Scrum Half moves the ball for the next phase of attack.The defence must commit three players to every ruck, or risk an infringement which will see tem pushed back ten meters. The ball must be moved from the ruck within 5 seconds. Make sure that the defense is employing your defensive pattern around the ruck.  Throughout the game the coach call the point of attack e,g, attack RED ZONE or Zone 2. The coach can also call the scoring zone, Score At Zone Yellow or Zone 3. As the game progresses have the players call the point of attack, and the scoring zones - but they must do this early and they must committ to that attack for a period of time. Have attacking players do what they normally would at the ruck. Depending on your goals decide on the number of touches you wish to allow e.g. unlimited is not a bad option as mistakes will be made! On a mistake or after a period of time, turn the ball over so that both teams get time in attack and defence. Don't hesitate to shape the game to focus on your session goals, and let us and other coaches know what worked for you!

Warm Up

JOIN SPORTPLAN FOR FREE

  • search our library of 1100+ rugby drills
  • create your own professional coaching plans
  • or access our tried and tested plans
YOUR SESSION IS STARTING SOON... Join the growing community of rugby coaches plus 1100+ drills and pro tools to make coaching easy.
LET'S DO IT