Rugby: SWITCH 2

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DESCRIPTION

  1. See the diagram for suggested starting positions.
  2. 10 carries the ball up.
  3. 12 advances.
  4. 10 passes to 12.
  5. 12 cuts in.
  6. 13 advances and cuts in towards the 12.
  7. 13 takes from 12 on a switch.
  8. 15, and 14 provide support.
  9. 13 straightens after taking the ball on an angle.

COACHING POINTS

  • Think about what could happen if the move needs to be cancelled, what will happen following the move if we pass the gain line and if we are stopped at the gain line.
  • Run this unopposed, before adding pressure.
  • Run this move with pressure as the team gets better.
  • Think about where you will use with move on the pitch.
  • Think about using cones to mark out starting and target points.
  • Allow players to cancel, but if they do cancel, what are their options?
  • Players heads need to be up, a move should be a fluid attacking strategy.
  • Think about player foot-speed, do the players need to be running flat out all the time?
  • The switch pass between the 12 and 13 should be as close to the opposition defensive line as possible.

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