Rugby: MAX 2

What a fantastic tool. I've found a few drills that are unfamiliar,...
Wes, Rugby Coach

DESCRIPTION

  1. See the diagram for the suggested starting positions.
  2. 10 moves forward carrying the ball.
  3. 11 provides a decoy run.
  4. 10 passes behind 11 to 12, 12 advances onto the ball.
  5. 12 and 13 run a dummy switch.
  6. 12 passes to 15, who advances unto the ball at an angle.
  7. 14 provides support to 15.

COACHING POINTS

  • Think about what could happen if the move needs to be cancelled, what will happen following the move if we pass the gain line and if we are stopped at the gain line.
  • Run this unopposed, before adding pressure.
  • Run this move with pressure as the team gets better.
  • Execute as close to the defensive line as possible.
  • Think about where you will use with move on the pitch.
  • Think about using cones to mark out starting and target points.
  • Allow players to cancel, but if they do cancel, what are their options?
  • Players heads need to be up, a move should be a fluid attacking strategy.
  • Think about player foot-speed, do the players need to be running flat out all the time?
  • Timing is everything, there is no point in exhausting the move too early.
  • Ensure that the pass between 12 and 15 is executed as close to the opposition defensive line as possible.

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sportCodeId: 1009

sessions:0

drills:4

1302666
1009

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