Rugby: Rugby Baseball

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Mokie, Rugby Coach

DESCRIPTION

Split your team into two teams. One team will be up to bat/kick and the other team will field. The fielding team should take up positions that they feel will be advantageous to their game plan - don't worry too much about over coaching this - players can learn as they play.

The fielding team should have a pitcher/thrower of the ball. It is his job to stand on the pitching mound and to throw the ball as hard as he can toward the hitter/kicker. The idea is to force the hitter/kicker to struggle to catch the ball. A bad throw is considered wide and three bad throws means the hitter/kicker gets to walk to first base. However, three good throws that are dropped will be considered three strikes and the hitter/kicker will then be out.

So the pitcher throws the ball, as hard as he can, to the kicker/hitter -who if they catch it can make a kick to space. The kick must land on the pitch, but can bounce into touch. If the kick is caught then the hitter/kicker is out. If not then they can start running. They need to get from 1st to 2nd to 3rd to 4th and then back to where they started in order to score a home run. They can stop at any base and be considered safe. However, runners can be called out when running between bases if the fielders manage to get the ball grounded at any of the two bases they are between.

COACHING POINTS

Fielders will have to make long passes to get the ball to where it needs to be, and their communication will need to be excellent. Every member of the hitting team should get to hit, their score totalled. And then the fielding team get to have a go. Decide on how many goes each team should get before you start the game and keep the score running. Feel free to change the laws a little for your team.

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MORE Passing DRILLS

Bang & Bingo

Set up: the cones as shown with a cone 10 meters each side of the posts on the try line. This will mark where the ball will be passed from (feeder) preferably from a scrum half. Divide the group into 3 and ask them to stand in single file behind each cone. The ball is fed from a position alternately from either side of the post. This will encourage the players to scan, communicate and to be expectant of the ball. The players on the cones opposite the posts will either be the 1st receiver or the BANG option runner. The BANG runner is always running an out to in, or up to in line to fix the 2nd defender. The players on the middle cone will receive the ball in the BINGO (pull back) option outside the ‘outside’ post or just in behind the BANG player. The BINGO players should run and an arced run to receive the ball outside the outer post. The BINGO player should try to straighten up prior to receiving or on receiving the ball. Progression: Get 2 players or coaches to stand in front of the posts with 2 different coloured cones in their hands on their hips. The cones will represent the ‘hips’ of the 2nd defender. The aim is to encourage the 1st receiver to scan, look, and make a quick decision (choice of pass) depending on what the defender is doing. If the 1st receivers sees the ‘inside’ cone on the 2nd defender then they must assume the defenders hips are turned OUT and make a short pass to the BANG runner. If the 1st receivers sees the ‘outside’ cone on the 2nd defender then they must assume the defenders hips are turned IN and make a PULL BACK pass to the BINGO runner.

Passing

Continuous Passing Off The Floor 2

Set up a rectangle of cones (10x5) with two gates of cones of a different colour 2m in front of cones on opposite sides of the rectangle (See diagram). Get the players to line up in equal numbers behind the 4 cones of the rectangle (1, 2, 3, 4). The ball starts on the floor between one of the gates of cones, a player approaches from behind a cone (1) and passes the ball off the floor to a player running onto the ball from behind a cone (2). The player who passed the ball continues his run and joins the back of the queue infront of him (4). The receiver catches the ball and continues his run, putting the ball on the ground between the cones in front of him, before joining the back of the queue (3). The player at the front of the queue (3) runs forward, and passes the ball off the floor to a player running onto the ball from behind a cone (4). The player who passed the ball continues his run and joins the back of the queue infront of him (2). The receiver catches the ball and continues his run, putting the ball on the ground between the cones in front of him, before joining the back of the queue (1). The player at the front of the queue (1) runs forwards, and passes the ball off the floor to a player running onto the ball from behind a cone (2), and the drill continues... Change the direction by moving the gates of cones forward to be in front of the opposite cones (4 and 2, instead of 1 and 3) Progressions: Instead of putting the ball on the ground, have to go to ground, present the ball, then get up and out of the way. As a group must complete 10 successful passes before the session can move on, every time a ball is dropped the whole group does an exercise (e.g. 10 press ups).

Passing

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