Rugby: 2v1 Into 3v2 - Off The Ball Organisation

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DESCRIPTION

  • The aim of the drill is to develop mechanisms to unlock defences in open play
  • The first defender/feeder starts with the ball at a cone set up on the touch line five metres out from the try line
  • Set another 2 cones 15 meters up on the same touch line. Two players (defenders of the 3v2) start from here once the 2v1 is completed.
  • Set 2 cones on the try line 5 metres apart to create the start position for the two attackers and the attacking channel for the 2v1
  • The ball is fed from the first defender, with the attackers completing a 2v1
  • The defender joins the two attackers to create a 3v2
  • Two attackers then become the two defenders for the next repetition of the drill

COACHING POINTS

  • It requires players to communicate, self-organise off the ball, and be aware of their role in the attacking line.
  • Attacher need to fix the defenders.
  • The 1st defending player needs to stay inside the first attacking player and then push onto the 2nd attacking player once the ball has been moved.
  • The group of 3 players (in the 3v2) need to organise off the ball so they can score without being touched.
  • The ball carrier needs to try and cause separation between defenders.
  • An attacking player needs to fix the 2nd defender through either running an into out line (overs line) or an out to in line (unders line) to be the tip option
  • The 3rd attacking player can come from depth (behind) on a BANG (out the back) line to receive the ball.

 

 

 

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OFTEN USED WITH...
Bang & Bingo | Warm Up

Bang & Bingo

  • Set up: the cones as shown with a cone 10 meters each side of the posts on the try line. This will mark where the ball will be passed from (feeder) preferably from a scrum half.
  • Divide the group into 3 and ask them to stand in single file behind each cone.
  • The ball is fed from a position alternately from either side of the post. This will encourage the players to scan, communicate and to be expectant of the ball.
  • The players on the cones opposite the posts will either be the 1st receiver or the BANG option runner. The BANG runner is always running an out to in, or up to in line to fix the 2nd defender.
  • The players on the middle cone will receive the ball in the BINGO (pull back) option outside the ‘outside’ post or just in behind the BANG player.
  • The BINGO players should run and an arced run to receive the ball outside the outer post. The BINGO player should try to straighten up prior to receiving or on receiving the ball.


  • Progression:
  • Get 2 players or coaches to stand in front of the posts with 2 different coloured cones in their hands on their hips.
  • The cones will represent the ‘hips’ of the 2nd defender.
  • The aim is to encourage the 1st receiver to scan, look, and make a quick decision (choice of pass) depending on what the defender is doing.
  • If the 1st receivers sees the ‘inside’ cone on the 2nd defender then they must assume the defenders hips are turned OUT and make a short pass to the BANG runner.
  • If the 1st receivers sees the ‘outside’ cone on the 2nd defender then they must assume the defenders hips are turned IN and make a PULL BACK pass to the BINGO runner.

Warm Up

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MORE Passing DRILLS

Bang & Bingo

Set up: the cones as shown with a cone 10 meters each side of the posts on the try line. This will mark where the ball will be passed from (feeder) preferably from a scrum half. Divide the group into 3 and ask them to stand in single file behind each cone. The ball is fed from a position alternately from either side of the post. This will encourage the players to scan, communicate and to be expectant of the ball. The players on the cones opposite the posts will either be the 1st receiver or the BANG option runner. The BANG runner is always running an out to in, or up to in line to fix the 2nd defender. The players on the middle cone will receive the ball in the BINGO (pull back) option outside the ‘outside’ post or just in behind the BANG player. The BINGO players should run and an arced run to receive the ball outside the outer post. The BINGO player should try to straighten up prior to receiving or on receiving the ball. Progression: Get 2 players or coaches to stand in front of the posts with 2 different coloured cones in their hands on their hips. The cones will represent the ‘hips’ of the 2nd defender. The aim is to encourage the 1st receiver to scan, look, and make a quick decision (choice of pass) depending on what the defender is doing. If the 1st receivers sees the ‘inside’ cone on the 2nd defender then they must assume the defenders hips are turned OUT and make a short pass to the BANG runner. If the 1st receivers sees the ‘outside’ cone on the 2nd defender then they must assume the defenders hips are turned IN and make a PULL BACK pass to the BINGO runner.

Passing

Continuous Passing Off The Floor 2

Set up a rectangle of cones (10x5) with two gates of cones of a different colour 2m in front of cones on opposite sides of the rectangle (See diagram). Get the players to line up in equal numbers behind the 4 cones of the rectangle (1, 2, 3, 4). The ball starts on the floor between one of the gates of cones, a player approaches from behind a cone (1) and passes the ball off the floor to a player running onto the ball from behind a cone (2). The player who passed the ball continues his run and joins the back of the queue infront of him (4). The receiver catches the ball and continues his run, putting the ball on the ground between the cones in front of him, before joining the back of the queue (3). The player at the front of the queue (3) runs forward, and passes the ball off the floor to a player running onto the ball from behind a cone (4). The player who passed the ball continues his run and joins the back of the queue infront of him (2). The receiver catches the ball and continues his run, putting the ball on the ground between the cones in front of him, before joining the back of the queue (1). The player at the front of the queue (1) runs forwards, and passes the ball off the floor to a player running onto the ball from behind a cone (2), and the drill continues... Change the direction by moving the gates of cones forward to be in front of the opposite cones (4 and 2, instead of 1 and 3) Progressions: Instead of putting the ball on the ground, have to go to ground, present the ball, then get up and out of the way. As a group must complete 10 successful passes before the session can move on, every time a ball is dropped the whole group does an exercise (e.g. 10 press ups).

Passing

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