4 teams of 2 players, with 2 teams at each end. One player from the 1st team starts with the ball. The player with the ball runs forward and kicks the ball on for their team mate to come from an on side position and recovers the ball, taking it at pace. The type of kick used is determined by the coach, who calls out either chip or grubber, at the last possible moment. The player then runs on and hands the ball off the player in the next group. The next group repeats the drill.
Two teams of 2. 1 team attacking and the other team defenders. Attacking team starts with a ball. Aim of the game is for the attacking team to reach the opposite try line by either using a chip or grubber kick to penetrate the defensive line. The aim of the defence is to advance in a tight defensive line and prevent the attacking team from scoring.
Players dropkick the ball, aiming to land the ball inside the area and then follow their kick. They then pick up the ball, run around the cone and rejoin the back of the line. Ball held, with hands evenly on each side Locate the target; then, eyes on the ball Ball held over knee of kicking leg at approx 45 degrees to ground Step on to non-kicking foot; guide ball to ground; kick ball at the instant it touches the ground. Follow through with kicking leg.
Players start with the ball, a few steps back from the crossbar. They must attempt to get the lift from the tight angle and flight the ball over the crossbar. After each success they can move a meter closer to the crossbar and repeat. On each occasion the ball is to land within the target zone as specified by the coach. Start the target zone quite large and then reduce it in size as the kicker grows more confident.
Culture impacts how players work together, behave, feel and communicate. How can you as a coach help sculpt your team culture?
Cup final season is upon us! That's why we take a look at how to best prepare your players for the end of season showdowns!
The helpful tips, ideas and drills are super useful for developing our coaching abilities and the abilities of our players.