- Dribbling the ball in 'playing' position
Check the following
Players are given a number from 1 to 4.
On the coaches command the players dribble across to their colour cone on the opposite side.
Moving with the ball
The aim of the game is to try and score goals from about 2m out.
The length of the game is approximately 2-3 minutes long and starts on the first whistle and stopped on the second whistle.
When the game is stopped it is important that there is a winner on each pitch. In the case of a draw the winner is decided on the throw of a stick (flat or round). Once every pitch has a winner all the winners move up one pitchÂ (so if the player is on pitch 6 he moves to pitch 5). The losers do the opposite, they move one pitch down. The winner on pitch 1 and the loser on the lowest pitch have nowhere to move so they stay on their pitches.
Once everyone has moved the game can start again.
Eliminating a Player
- Elimination Skills - Utilise the V-drag skill - Rapid change of direction from left to right - Drive towards red cone, use large drag to bring the ball towards the back foot - Explode out at 90 degrees towards the cone - Pass to the next player
Common mistake the ball being run by the side or behind the body you can see that the feet are also not pointing forward but slightly to the side.
This practice is good to teach players to run the ball in front rather then by their side and to close to the feet. Ask the player to not move their feet while trying to push the ball as far forward as possible. Just before the player loses their balance they can start moving their feet while keeping the ball at the same distance throughout their run.
This exercise is very good for teaching players to run with the stick at the right angle. Make the players run with the ball with both their hands near the ground. and tell them that after a couple 5 meters they can come up slow to where they feel comfortable. This normally makes the players run lower then they where and also makes them keep the ball in front of them while running
player running with the ball looking up to shout out the number of fingers held up by the recieving player. Good to use in a simple relay practice.
Coach's objective: Drag from left to right thus creating time in which to pass to the right Purpose : To drag the ball backwards and away from an imaginary opponent Players work individually and can use a cone to represent the imaginary opponent.
Ball each players have to stand next to the ball with the ball on the right. On the whistle the players should turn towards the ball spread their feet either side of the ball bend down and put the stick behing the ball. This would be the position the ball should be stopped. Repeat the practivce lots of times to make sure every player understands the position. Then progress to the passing of the ball in pairs.
Coaches objective: To further increase the speed of the push to minimise unnecessary interceptions Purpose: To push the ball through your opponents goal Structure : Pairs
- Performing a dive to score a goal - Deflecting on the open side
Player practices the foot pattern in isolation. Strating in the middle and stepping out with their right foot to put their foot at 4 and back.
World Rugby has reportedly conceded Aaron Smith's disallowed try in the World Cup final should have stood.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
Give it a try - it's better in the app