As we're nearing the end of this series of sessions we want to encourage your team to play faster but still stay under control.
We want all young teams to be able to play at speed, especially in the fast break, but we have to get players to realise the difference between "fast and controlled" and "fast and out of control". You want to be able to put pressure on the defence, while still making good decisions.
To teach the fast break we use all the skills we have already covered in previous sessions and push your players to go at speed in order to counter-attack and make the most of the attacking overload!
A ready-to-run Halloween session for junior basketball: zombie tag, ball control, a ghost rondo and a pumpkin patch shooting game.
Four players standing still make every ball handler's job harder. Teach V-cuts, L-cuts and back cuts so your team gets open and punishes defenders who overplay.
Good team defence is five players guarding the ball, not five separate one-on-ones. The shell drill is where that starts, so here is how to teach help-side positioning and rotations from the first week of the season.