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Attacking efficiency measures kills minus errors divided by attempts. Top attackers maintain high efficiency by varying their shots, reading blocks, and selecting appropriate attacks for each situation. Power alone doesn't create elite attackers.

Shot Arsenal

Versatile attackers have multiple options:

Line shot: Down the sideline, often against cross-court blocking.

Cross-court: The high-percentage angle shot to the opposite corner.

Cut shot: Sharp angle shot that lands short in the court.

Tip: Soft placement over or around the block.

Roll shot: Controlled placement with topspin to open areas.

Reading the Block

Block position: See where hands are and hit where they're not.

Timing: Late blockers can be hit through or around.

Single vs double: One blocker offers more options than two.

Tool shots: Use the block - hitting off hands for kills.

Decision Making

Set quality: Tight sets limit options - adjust expectations.

Approach angle: Your angle determines available shots.

Game situation: When ahead, be aggressive. When behind, reduce errors.

Opponent tendencies: Know where defenders are and hit elsewhere.

Technical Foundation

Approach consistency: Same approach for all shots hides intention.

Arm swing variety: Adjust contact point and wrist action for different shots.

Late decision: Read the block in the air before committing to a shot.

Contact point: High contact gives more angles and power.

Key Coaching Points

  • Shot variety is as important as power
  • Reading the block determines shot selection
  • Same approach for all shots maintains deception
  • Situational awareness improves decision making
  • Practice all shots, not just the comfortable ones

Drills for Attack Development

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Simon Lüdeking-Madsen Coach, Denmark

DESCRIPTION

This is a backrow attacking drill 4 vs. 4. If you are more have the extra players on the side of the court to be rotated in. Two teams of equal size. Line up with 3 backrow players and a frontrow setter. Play goes back and forth. Bump, set, backrow attack. If the attacking players makes a hit fault they go off the court (they are on deck) and do the designated punishment (ex. situps) until their team gets a kill on a backrow attack. While a player is on deck, no other players can replace them - you cannot sub a player in to fill up their spot. The only time a player may come in to fill a spot is if all 4 players on the court are on deck. If this happens, a player outside the court may come in, but only one. Everytime the ball passes over the net, the team that attacked rotates. If you have players on the side, have one of them rotate in. The game is won once all players on one side of the court are on deck.

COACHING POINTS

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