
Using a bowling machine, batsman face 24 balls. They have to manipulate the ball into the gaps and get runs or punishment for the game.
1. 2 runs each time you hit the ball in between the markers, which are gaps in the field 2. minus 2 runs if you hit the PUGG (fielder) and you have to run a two. 3. If you face 3 balls in a row without hitting the gap, run a two. 4. If you get out, run a two between the wickets 5. Keep the score for the batsman to compare to each other.
This practice has no coaching points
This practice has no progressions
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