Using a bowling machine, batsman face 24 balls. They have to manipulate the ball into the gaps and get runs or punishment for the game.
1. 2 runs each time you hit the ball in between the markers, which are gaps in the field 2. minus 2 runs if you hit the PUGG (fielder) and you have to run a two. 3. If you face 3 balls in a row without hitting the gap, run a two. 4. If you get out, run a two between the wickets 5. Keep the score for the batsman to compare to each other.
This practice has no coaching points
This practice has no progressions
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app