1 side bats and the other fields.
Each batter gets 3 feeds each and extra ones if they hit the ball over the boundary, and if the ball if left another feed is given.
If the ball is hit over the boundary in the air then no runs are rewarded otherwise if on ground they get 4 runs. If they get out they lose 6 runs but carry on until out of feeds.
Fielders must stay in boundary to try to stop the ball going over it for runs.
August is when seasons are decided, and most club games are lost chasing rather than setting. Give your batters a framework for the chase and you win the close ones.
Green July pitches and a shiny Dukes mean the ball is talking. Here is how to coach your batters to survive the moving ball, trust their defence, and cash in once the shine has gone.
A bowling change can dismantle a partnership, halt a run surge, or hand the match back to the batting side. This article explores how modern captains use match phases, matchup data, and rhythm signals to time their changes, with a practical framework coaches can use to develop tactical thinking in young captains at club and age-group level.