Player 2 throws. Each batsman has 3 consecutive balls, then goes to the back of the queue. If you leave a ball you get another go. The ball should be a slow high underarm feed.
3 to 6 per net.
Wait for the ball - timing is important.
Concentrate on technique!
The aim for your players should be to drive all the balls between the markers. Anything in the air is immediately classed as "out".
Get the different groups in each net to compete against one another.
Game-based training and match simulation prepare players for real competition more effectively than isolated drills. Modern coaching integrates pressure scenarios, decision-making, and competitive situations into every training session.
Catches win matches remains cricket's truest saying. From high balls under lights to sharp slip catches, the ability to hold chances consistently separates winning teams from those that let matches slip away.
Elite running between wickets adds significant runs without risk. Quick singles, converted twos, and intelligent strike rotation separate the best batting partnerships from average ones across all formats.