Form a rectangle big enough for two teams of 6-8 players.
The aim of the practice is to take 10 catches before your players either drop the ball, or have the ball intercepted by the other team.
Important: Players can only run three steps with the ball.
To make the practice harder try to take catches in a smaller grid and/or progress to one handed catches, using both right and left hands.
August is when seasons are decided, and most club games are lost chasing rather than setting. Give your batters a framework for the chase and you win the close ones.
Green July pitches and a shiny Dukes mean the ball is talking. Here is how to coach your batters to survive the moving ball, trust their defence, and cash in once the shine has gone.
A bowling change can dismantle a partnership, halt a run surge, or hand the match back to the batting side. This article explores how modern captains use match phases, matchup data, and rhythm signals to time their changes, with a practical framework coaches can use to develop tactical thinking in young captains at club and age-group level.