Goalie Warmups

July 2026

It is July, the fixtures have dropped, and somewhere a coach is drawing cones in a straight line for the traditional pre-season run. We have all done it. Six weeks of "getting the miles in the legs" that leaves players fit for a marathon and rusty with a ball. Then Matchday 1 arrives and everyone looks a yard short and two touches heavy.

The modern approach flips this on its head. Football fitness is not the same as general fitness. Players do not jog at a steady pace for ninety minutes; they sprint, decelerate, turn, jump and recover, over and over. Pre-season is your one clean window to build that specific engine, and the smart money says you build it with the ball involved as often as possible.

Why Running Laps Lets You Down

Steady-state running develops a base, but it trains the wrong system for football. The game is a series of high-intensity bursts separated by incomplete recovery. That is the quality you want to develop, and long slow running barely touches it.

There is a retention problem too. Fitness built without the ball tends to disappear the moment the ball comes back, because the movement patterns are different. Turning to protect possession, accelerating onto a pass, tracking a runner while glancing over your shoulder, none of that is trained by a lap of the pitch.

The Case for Conditioning With the Ball

When you put a ball in the drill, three things happen at once. Players work at match-relevant intensities, they sharpen touch and decision-making while fatigued, and crucially, they stay engaged. A tired player will chase a game long after they would have pulled up on a run.

This does not mean fitness becomes an afterthought. It means you disguise the hard yards inside relays, transition games and repeated-sprint circuits that keep the ball at the centre of the work. The heart rate still hits the numbers you need, but every rep also builds a footballer.

How to Build Your Pre-Season Block

Structure matters. Throwing players straight into maximal work invites soft-tissue injuries and sets you back weeks. Build in phases across your available time.

Step One: Start with an aerobic base. In the first week or two, use possession games and extended small-sided games with generous space. High volume, moderate intensity, lots of touches. You are re-introducing the body to load, not testing it.

Step Two: Layer in speed-endurance. Introduce structured repeated-sprint work, shuttle runs and agility circuits, ideally with a ball to finish each rep. Think 30 seconds of hard work, 90 seconds of recovery, repeated in sets.

Step Three: Add football-specific power. Bring in change-of-direction work, decelerations and short explosive efforts. Relays that force a dribble, a turn and a sprint back are gold here.

Step Four: Sharpen with transition games. In the final phase, use games that swing quickly from attack to defence. This tops up the tank while rehearsing the exact intensity of a real match.

Step Five: Taper before your first fixture. Reduce volume in the last few days, keep the intensity sharp, and let the legs freshen so your players peak when it counts, not in a friendly three weeks early.

Key Coaching Points

  • Match the work-to-rest ratio to the game: short, sharp efforts with incomplete recovery beat long steady running.
  • Get the ball involved wherever you can so fitness transfers straight to match performance.
  • Build load progressively across the weeks; the biggest injury risk is doing too much too soon.
  • Watch technique under fatigue and stop a drill when quality falls off a cliff.
  • Use small-sided and transition games to hit high intensities while keeping players engaged.
  • Taper in the final week so the team peaks for Matchday 1, not for a mid-July friendly.

Recommended Drills

VIEW ALL PRE-SEASON DRILLS

Frequently Asked Questions

Do players still need any running without the ball?

A little, especially early on to build a base and to run a simple fitness benchmark. But keep it short. Once the base is in, almost all of your conditioning can and should be done with a ball involved so it transfers to the game.

How long should a grassroots pre-season last?

Four to six weeks is ideal for most amateur teams. That gives you time to build a base, add speed-endurance, sharpen with games and still taper. If you only have three weeks, prioritise progressive loading and finish with transition games rather than trying to cram everything in.

How do I avoid injuries in pre-season?

Progress the load gradually, warm up thoroughly every session, and respect the 30-90 style work-to-rest ratios rather than flogging players into the ground. Most pre-season injuries come from a sudden spike in workload, so build up week by week.

Doug Bishop Parent, United States of America

DESCRIPTION

Goalie warmups

COACHING POINTS

PREP1) Individual Static Stretch - Quick - not for stretching is to see where you are tightBend Over Over/hang - roll up, torso, shoulders, arms, neck, side bends, legs, ankles, high knees, elbows, wrists, fingersmini punchesDYNAMIC2) On end line - jog to 6 yd, jog back - 2 times3) jog to 6 yd - backwards to end line - 2 times4) side shuffles - face left - 6yd and back - 2 times. face right - 2 times5) karaoke - face left - 2 times - face right - 2 times6) Scoops 7) High Knees - 2 times8) jump/punch - 2 timesTO THE CONES - swap keepers after each item - keeper on side can get water1) In front of first cone - receive ball - throws. 5-10 times 2) face backwards - jump to facing and receive ball - ball thrown quickly after turn3) behind first cone - jump OVER (high knee) cone - same as 1) Forward and 2) Backwardbehind 4th cone and 2-3 times each for following:4) high knee over all 4 cones - ball comes as going over last cone5) side shuffles along cones6) cut in between each cone - twice starting from each side of last cone7) slalom sprint8) karaoke style run - try to keep body up-right and head over cones while legs slalom conesON THE GROUNDA) knee punches - 1 person on knees in front of goal on line (check toes to get up) - toss ball from side - punch up and out or over - 5 or 6 from per side - switch keepersperson not working gets waterB) On Butt, then knees, then standing - roll ball, throw ball at each level add kick ball at standing level. Add Punches and dives. SITUATIONAL - C) and D) can be done on sidelines with conesC) short shots from outside the red cones - different anglesD) extra player with coach - coach faces away from box just outside box - player faces coach. Player taps ball to coach - coach lays off to one side or other - keeper rushes ball and player goes for ball tries to light tap to white cones. E) remove cones - how to practice 1v1?D) Long shots - outside of boxE) Long shots - CornersF) Drills with team

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PROGRESSION

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