Community | Space Invaders (Hardball)

Running between the wickets remains one of cricket's most undervalued skills. Teams that run well can add 15-20 runs per innings without taking additional risks. Good running also puts pressure on fielding teams and creates more boundary opportunities by rotating strike effectively.

Calling and Communication

Clear partnerships:

First call: The striker calls for shots in front of the wicket.

Non-striker's role: Calling for shots behind the wicket where they have the better view.

Decisive calls: Yes, no, or wait - clear and immediate.

Changing calls: Only the person running to the danger end can change a call.

Running Technique

Low bat carry: Running with bat horizontal for faster turns.

Turning efficiency: Planting the outside foot and driving off it.

Ground cover: Maximum speed while maintaining control.

Slide technique: When and how to slide the bat safely.

Judgement and Awareness

Field assessment: Knowing fielder positions and arm strengths.

Reading the ball: Judging how hard the ball was hit.

Backing up: Non-striker moving with the bowler's delivery.

Risk calculation: Understanding when twos are on and when they're risky.

Partnership Building

Strike rotation: Keeping both batters involved and comfortable.

Protecting partners: Taking singles to shield weaker batters from dangerous bowlers.

Momentum building: Using quick running to lift scoring rates.

Energy management: Balancing running intensity with stamina over long innings.

Key Coaching Points

  • Communication between partners must be immediate and clear
  • The first run is always the easiest - look for the second
  • Running technique can be practised without batting
  • Know opposition fielders' strengths and weaknesses
  • Good running adds runs and creates pressure on fielding teams

Drills for Running Practice

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Dave NEWMAN Coach, England

DESCRIPTION

Great warm up Game - Physical and tactical. Players (white) start in one safe zone and have to get to the safe zone opposite. The coaches (Red) have soft sponge balls/tennis balls and must throw under arm trying to hit the players knee and below. Once hit the players then come to the sides and become throwers. Reiterate the safe under arm throw and only hit from knee down. Keep going until 1 person left. Reason described as Hardball is due to getting our under 10s used to running in some of the hard ball equipment. Helmets, pads etc. Get them used to seeing through grill for example.

COACHING POINTS

Safety - Always keep eye on players becoming throwers as always try to throw over arm. Remind not trying to hurt your team mates. Progression - can change the movement from running to hopping, animals (Snail always a funny one!) Throwers try using weaker hands. Remind throwers that if a ball comes to them from the opposite side they can still throw it if players are not in the safe zone yet.

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PROGRESSION

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