Variations:
Touch Limit – Give the players only five, four, or three touches to score.
Distance and angle – Change the distance and angel to the goal the attackers start from.
Add players to offense or defense – Give an advantage to the offensive or defensive side of the activity depending on the focus. Have two attackers against one defender, or have equal numbers and go 2v2 or 3v3.
Competition – Works best with a smaller group of players so they get more repetitions. Have the players count how many goals they score. Most goals at the end of the round is declared the winner.
Coaching Points:
in more ways than one
in more ways than one
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