1) Mark out a playing square with cones (area size dependent on ability of participants)
2) Participants stand in the coned area, all players need a stick and a ball- these participants are now know as the 'fish'. The 'fish' aim is to dribble around the area keeping their ball safe from the 'sharks'.
3) Two Participants are chosen to be the sharks, there aim is to try and tackle the fish and win the ball, once a ball is won the sharks must dribble safely outside of the area and then carries on trying to catch more balls.
4) If a fish loses their ball they then need to stand by with the coach until next round commences.
5) The last fish in the area with their ball is the winner!
in more ways than one
in more ways than one
Pre-season is your one window to build a real engine. This July, ditch the endless laps and learn how to condition your players with a ball at their feet.
A clear game model turns a squad into a team. Use pre-season to decide who you want to be, then train it every single week so your side is recognisable from the first whistle.
Roughly a fifth of Premier League goals come from set pieces, and the gap between teams who plan their routines and teams who do not has never been wider. Here is how the modern set-piece specialists design attacking corners, free kicks, and throw-ins - and how you can apply their ideas at any level.