Players work in the square and they lose a life if:
They are dribbling too slowly, if they dribble outside the square or if they do not stop on your command.
Players can also gain lives if they can perform the above well.
Upon hearing the coach's command players must stop and perform certain skills.
If a player loses all their lives they can either do a forfeit (press ups or running a lap of the grid) or be sent to the 'dog pound' (see video).
Players should look to dribble the ball with their heads up. Players should also look to drive into space.
Players should use both feet to dribble the ball.
When close to other players lots of little touches are needed using the inside then the outside of the players foot.
Players should use all parts of their feet to dribble.
The nine lives drill requires the coach to be enthuastic and give the practice energy. Make sure you make it fun!
Keep ups: On the command players should try and do10 keep ups (younger players should be allowed to let the ball bounce once in between each keep up).
Balance: On the command players should try to balance the ball on their forehead (eyes open, mouth closed) or do 5 consecutive little headers.
Freestyle: On the command do any dribbling skill they know but ensure they go in slow and come out fast.
You may then add any other skills you like here.
in more ways than one
in more ways than one
Roughly a fifth of Premier League goals come from set pieces, and the gap between teams who plan their routines and teams who do not has never been wider. Here is how the modern set-piece specialists design attacking corners, free kicks, and throw-ins - and how you can apply their ideas at any level.
The next frontier in football coaching is not physical, it is mental. Cognitive load training - the deliberate use of perception, decision-making and dual-task demands inside football drills - is reshaping how the best academies develop players. Here is what it means and how to use it.
If the last decade taught us about pressing, this one is teaching us about what stands behind it. Rest defence is the shape your team holds while attacking, and it is the difference between dominating a game and getting picked off on the counter.