
Autobots (attackers) must try to defeat the Deceptacon(s). Set out a large area and have Autobots dribble their ball and chase down the Deceptacon. Autobots must perform a ground pass to hit the Deceptacon. The Deceptacon loses a limb each time they are hit until after they have been defeated after losing both arms and legs. Any passes above the knee do not count as that is deemed a poor ground pass and also dangerous. Alterations are to use more than 1 Deceptacon depending on the number of players. Rotate Autobots and Deceptacons.
Close ball control Turning with the ball Accurate ground passes Correct dribbling techniques Correct passing technique Awareness
This practice has no coaching points
This practice has no progressions
in more ways than one
Possession without purpose is pointless. These drills combine ball retention with physical conditioning to create teams that dominate and outlast opponents.
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