
Teams compete to score the most goals in the allotted time. Extra balls in the goals for service from keepers during live play (encourage keepers to work on service). Usually start with no players in the attacking zone and progress to allow one and then one who may freely interchange. Sniffer usually doesn't score immediately (plays back to teammates to creat other chances) and progresses to finishing rebounds and or 1 timers.
move the team to creating the shooting opportunity. identify the shot selection technique from previous drill 1st touch (toward target, out of feet, 1 stride away) shot technique (planting foot, contact with the appropriate part of the ball, follow through, landing) speed of play (move the ball quickly to create the opportunity, chose quickly to not lose the opportunity, release quickly) SCORE GOALS and HAVE FUN
This practice has no coaching points
This practice has no progressions
in more ways than one
Possession without purpose is pointless. These drills combine ball retention with physical conditioning to create teams that dominate and outlast opponents.
Teams have just 6 seconds to exploit a turnover before defences reorganise. Learn how to train your players to attack with speed and purpose.
The U10 age group is the golden window for developing ball mastery. Miss it, and you're playing catch-up forever. Here's how to get it right.