start from gk. reds must try dribble over halfway line to start attack. blues can not track back with them. up to reds how many numbers they commit.
p:Allow 1 player from attackers to come back and support build up.
p: ball can now be passed over half way line.
p: an additional defender can press the ball in the other half.
p: ask defenders to play with low-block: 3 lines of defence but they decide set-up.
p: then remove halfway and have 2 lines that defenders cant press until attackers cross.
encourage use of GK for 3v2
composed and patient build up play
stay on the ball and beat opponents 1v1.
use creative passes to beat opponents.
defdners should stay on ball and look to counter not kick it out
can attackers break lines with dribbles or passes
attackers need to recover in the press when ball played past them
work with others when pressing
stay compact in central areas.
in more ways than one
in more ways than one
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