How to play
Outline a rectangular area whose size relates to the number of players involved.
Inside this area mark out 2 end zones, Station both teams in the central area of the field with No goalkeepers or goals.
Teams can score by passing into the area to a team mate who runs on the ball. Ball must be in controll and not roll out of area
Changes to the Game
Is it too hard (Regression)
Allow players safety with no tackles when in possession of ball on sides.
Is it too easy (Progression)
Reduce the number of touches allowed for each player.
Introduce small gates (cones) for goals and remove end zones
What to Look for
in more ways than one
in more ways than one
Pre-season is your one window to build a real engine. This July, ditch the endless laps and learn how to condition your players with a ball at their feet.
A clear game model turns a squad into a team. Use pre-season to decide who you want to be, then train it every single week so your side is recognisable from the first whistle.
Roughly a fifth of Premier League goals come from set pieces, and the gap between teams who plan their routines and teams who do not has never been wider. Here is how the modern set-piece specialists design attacking corners, free kicks, and throw-ins - and how you can apply their ideas at any level.