Diamond Cricket/Continuous Cricket is played with 4 batsmen, 4 bowlers with all other players fielding.
Set up the field as shown with 4 sets of stumps in a cross and statio a batsmen and a bowler at each of the stumps. Bowlers may only bowl to the stumps directly opposite them. Once a batsmen has hit the ball he must run anti clockwise. The easiest way to keep track of score while so many people are running is to focus on the batsmen who hit the ball and count the number of runs he gets. 1 run is awarded if all batsmen reach the stumps immediately to their right. If a player is called out he is not replaced rather the wicket goes against the teams score.for example a team who scored 26 runs and lost two wickets would have a score of 13 (runs / wickets = score). After a pre determined amount of time or bowls, the teams will swap. bowlers will become batsmen, batsmen will become fielders and fielders will become bowlers.
Game-based training and match simulation prepare players for real competition more effectively than isolated drills. Modern coaching integrates pressure scenarios, decision-making, and competitive situations into every training session.
Catches win matches remains cricket's truest saying. From high balls under lights to sharp slip catches, the ability to hold chances consistently separates winning teams from those that let matches slip away.
Elite running between wickets adds significant runs without risk. Quick singles, converted twos, and intelligent strike rotation separate the best batting partnerships from average ones across all formats.