
Suitable sized square in relation to the number of players. Plenty of Space for players to move within the area. Begin without a ball, introduce a ball once players understand the warm up.
Space: Where is it? How do we find it? Head up, be aware of the Ghostbusters. X2 Players begin as ghostbusters, all other players are ghosts with a ball. Ghostbusters must try and tag ghosts. Ghosts hold the ball above their heads when tagged and can be released by their fellow ghost' ball being passed through their legs.
This practice has no coaching points
This practice has no progressions
in more ways than one
Possession without purpose is pointless. These drills combine ball retention with physical conditioning to create teams that dominate and outlast opponents.
Teams have just 6 seconds to exploit a turnover before defences reorganise. Learn how to train your players to attack with speed and purpose.
The U10 age group is the golden window for developing ball mastery. Miss it, and you're playing catch-up forever. Here's how to get it right.