Aim of the game os to play fom target to target (yellows in diagram)
2vs2
Can't pressure target players to begin with - possible progression later on, that tatrget players can be pressured
Progressions
Pprinciples of Play - width, depth, support, movement, improvisation
Movement
Support
Penetration
Width/Depth
Principles of possession
Changing the speed of the game
Receiving Lines
Before! During! After!
in more ways than one
in more ways than one
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