Cricket: The quick singles game

Just a quick thanks, I've found this resource invaluable and of huge...
Kashif

DESCRIPTION

This game can be played in teams (6-10 a-side) or in pairs (8-10 players).

Rules of the game:

There should be a batter at both ends.

If playing in pairs, give each pair two or three wickets. If playing in teams, when a wicket falls it is the turn of the next batsman. Tip and run, or two or three balls to make a run.

The coach throws either all front foot defence or all back foot defence bowls.

The fielders must stay on the cones or with one hand on the wall until the ball is thrown, otherwise batsmen automatically get a two run bonus.

Ways of getting out:

Bowled, caught, run out, stumped, playing an attacking shot, or failing to score off the limited number of deliveries.

The batsman can only score singles but the boundaries count for overthrows.

Overthrows: side walls = 2 runs, back wall behind wicket keeper = 1 run, front wall = 4 runs (Unless you hit a 4 you can run singles to add to the side and back wall scores.)

If a batsman leaves the ball it does not count and he does not have to run.

If the batsman plays and misses it counts as a delivery

COACHING POINTS

Players must try and play with the full face of the bat as much as possible, even when trying to work the ball into gaps.

This can be done by maintaining a high elbow in the shot, and just a turn of the wrists upon impact.

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The back foot driving game

Setup the practice as shown. Coach throws on one knee. All fielders except the wicket keeper and the player backing up must stand on the boundary between the cones until the ball is bowled. (Coach keeps hold of the ball when feeding every so often, to check whether fielders are moving too early). The Ball must be driven towards the target area, along the ground, and not defended. It must pass the first set of cones or the batsman is out. The batsman must complete 2 runs after striking the ball. The ball must be hit in the V to score runs. If it is hit outside that area or behind the wicket the batsman is out. (Give younger players another feed.) The wicket keeper must take incoming throws to the stumps either side of the original ones. Off side shots must be thrown to stumps on the off side (safety) and likewise on the leg side. Scoring: (Batsman bat one at a time): 4 runs if the ball is hit through the target area along the ground. 2 runs if the ball is hit towards the boundary and the batsman completes 2 runs. Penalty runs 2 runs if a fielder stops the ball with his foot. 1 run if a fielder move off the boundary too early. 4 runs if the player backing up the wicket keeper misses the ball (when boundary is not hit). Ways of getting out: Bowled, caught, stumped, run out (no LBW). Also: not completing 2 runs after hitting the ball (unless boundary is hit); hitting the ball outside the V; not hitting the ball past the first set of cones; hitting the ball over the fielders on the boundary.

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