Organisation: Divide the group into 2 equal teams. Organise as shown in the diagram,set target for off drives only. Ball is served (on batters command of ready!) from the second cone infront of batter. Each player has 3 attempts to strike the ball. Fielders positioned between cones and boundary gather the ball and return to wicket keeper.
An alternative method to execute a run out is for the wicket keeper to stand in a circle and instead of breaking the wicket when a ball is returned, simply to bounce the ball in the circle.
Scoring: 1 run is scored if the ball passes between cones at fielders end, or is travelling in the correct direction when it is intercept (fielders remain behind the cones until the ball is hit). 3 runs are scored if ball passes between cones and batter runs around the cone and back again before the wicket keeper catches the fielders return and breaks the wicket. Direct hits count.
4 runs are scored if ball reaches boundary wall and any extra runs completed. Batters may be caught or run out. Team with the most runs wins.
Equipment: 1 bat and 1 tennis ball, set of wickets, 4 marker cones, and chalk markings.
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