Community | Basket Game

aramsay Parent, England

DESCRIPTION

Red players have a 'tail' and carry a bib. They must run through the zones and try and drop the bib in the blue cone squares. Each bib in the square earns the number of points in that square. Progress to replace the 'tail' with a ball which must be dribbled and kept in possession. If a yellow tackles a red that run is over. If the yellow keeps possession and stops the ball in the blue square they earn 1 point.

COACHING POINTS

Start with tails to learn the game and familiarise with the space. Have 2 balls per red. Reds can stay in the safe zone and can return to the safe zone whenever they wish. Yellows are not allowed in the safe zone. When players have moved outside the orange cones they can't be tackled. Run is over when -Red puts bib in blue square. Yellow kicks ball out of area. Yellow stops ball in blue square At end of each run Red must return around the outside of the grid and back to the start. They then continue until all the ball are out of play.

This practice has no coaching points

PROGRESSION

This practice has no progressions

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