Set out 4 zones as far as you wish from the sideline (as shown using flat cones) and have a player on the line to provide accurate throw-ins. Leave one zone without any players. Only 1 pair (blue & red) can be in a zone at anyone time. So, if a Red player moves into the spare zone, his marking blue player must follow/predict this. This vacates a zone, which another pair can move to occupy. If a blu fails to read his red partners move in time, then the throwin to the red is possible.
Promotes movement Awareness of vacated space Urges players not to remain static Promotes close control from the throw Promotes quicker and smarter throwins Helps explain how to mark players at the throwin. Created for my U10 session. For younger players, you the receiving players could catch the ball until they get used to the idea. Progressions - Make the areas smaller/larger More zones (always leave one empty) Move the zones further from the thrower
This practice has no coaching points
This practice has no progressions
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app