This game is run by having four sets of stumps set up in a diamond formation with four batsmen and four bowlers. To start of there will only be one ball at a time and when a batsmen hits the ball they run to the next set of stumps however the bowler can bowl the ball before the batsmen gets there to get them out
Get practice in trowing back to the bowler and possible practice in catching
August is when seasons are decided, and most club games are lost chasing rather than setting. Give your batters a framework for the chase and you win the close ones.
Green July pitches and a shiny Dukes mean the ball is talking. Here is how to coach your batters to survive the moving ball, trust their defence, and cash in once the shine has gone.
A bowling change can dismantle a partnership, halt a run surge, or hand the match back to the batting side. This article explores how modern captains use match phases, matchup data, and rhythm signals to time their changes, with a practical framework coaches can use to develop tactical thinking in young captains at club and age-group level.