Yes, No, Wait

"Sportplan is providing me with all of the new dimensions of coaching...
Kanishka

DESCRIPTION

Players: 4-10

Organisation: pairs (1 batter, 1 caller)

  • Caller calls yes (green), wait (yellow) or no (red)
  • on the call their partner runs to that cone
  • caller makes multiple calls like in a real match then swap roles

 

 

COACHING POINTS

  • loud calls
  • clear simple language - you need to get the message through in a field of noise
  • run quickly and get low to turn

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