Begin the session with game of Cricket Netball, a great activity to get players moving around and warm. Start with a slow tempo and gradually increase. This can also be increased by widening the gap between the 2 stumps. The game features 2 stumps inside a coned off area, each belonging to a team. Each player is not allowed to move when they have the ball and for safety reasons only underarm throws are allowed. The team must communicate and work together to gain territory towards the oposing teams stump. No players are allowed in the coned off areas and points are scored when a team hits the oposing team's stump.
August is when seasons are decided, and most club games are lost chasing rather than setting. Give your batters a framework for the chase and you win the close ones.
Green July pitches and a shiny Dukes mean the ball is talking. Here is how to coach your batters to survive the moving ball, trust their defence, and cash in once the shine has gone.
A bowling change can dismantle a partnership, halt a run surge, or hand the match back to the batting side. This article explores how modern captains use match phases, matchup data, and rhythm signals to time their changes, with a practical framework coaches can use to develop tactical thinking in young captains at club and age-group level.