- groups of 8 (more if needed)
- divide group into pairs (as shown in pic)
- 2 overs per pair then everyone swap positions
- lose some runs (eg:5) if out
- winners are the pair with most runs when every pair has batted
Alternative: team starts with 20 runs; increase/decrease distance, size of wicket, boundary lines
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Green July pitches and a shiny Dukes mean the ball is talking. Here is how to coach your batters to survive the moving ball, trust their defence, and cash in once the shine has gone.
A bowling change can dismantle a partnership, halt a run surge, or hand the match back to the batting side. This article explores how modern captains use match phases, matchup data, and rhythm signals to time their changes, with a practical framework coaches can use to develop tactical thinking in young captains at club and age-group level.