1 tennis or incredi-ball per player. The targets on the wall should vary in size according to players' ability.
Each player has a ball and waits in one of two lines for their turn to bowl.
The ball is only allowed to bounce once before hitting the target on the wall. The bowler collects the rebound and joins the back of the line before bowling again.
Competition:
You can choose to set an individual or team competition. The individual challenge is see who can closest to the centre of the target when bowling (bullseye).
The group challenge will be to see which team can hit the target most times.
Game-based training and match simulation prepare players for real competition more effectively than isolated drills. Modern coaching integrates pressure scenarios, decision-making, and competitive situations into every training session.
Catches win matches remains cricket's truest saying. From high balls under lights to sharp slip catches, the ability to hold chances consistently separates winning teams from those that let matches slip away.
Elite running between wickets adds significant runs without risk. Quick singles, converted twos, and intelligent strike rotation separate the best batting partnerships from average ones across all formats.