Player 1 passes the ball back to the supporting player. Player 1 then runs in the opposite direction to which he/she wants to receive the ball. The supporting player plays the ball back, first time, into the space created. Player 1 should time the run so that after receiving the return ball, he/she can play a fast 2v1 with the attacker.
August is when seasons are decided, and most club games are lost chasing rather than setting. Give your batters a framework for the chase and you win the close ones.
Green July pitches and a shiny Dukes mean the ball is talking. Here is how to coach your batters to survive the moving ball, trust their defence, and cash in once the shine has gone.
A bowling change can dismantle a partnership, halt a run surge, or hand the match back to the batting side. This article explores how modern captains use match phases, matchup data, and rhythm signals to time their changes, with a practical framework coaches can use to develop tactical thinking in young captains at club and age-group level.