Set up two nets with 4-6 players assigned to each. Each net has a different type of bowler (spin, fast, leg etc.)
Each batsman gets 12-15 minutes in the nets, they must play the ball back towards the bowler.
On the 3rd ball they have to run up to a marked point on the net and then back to the crease again.
Depending on the length of play you can make it so that on every ball, every 2nd or every 3rd ball hit the players must run.
August is when seasons are decided, and most club games are lost chasing rather than setting. Give your batters a framework for the chase and you win the close ones.
Green July pitches and a shiny Dukes mean the ball is talking. Here is how to coach your batters to survive the moving ball, trust their defence, and cash in once the shine has gone.
A bowling change can dismantle a partnership, halt a run surge, or hand the match back to the batting side. This article explores how modern captains use match phases, matchup data, and rhythm signals to time their changes, with a practical framework coaches can use to develop tactical thinking in young captains at club and age-group level.