Each batter gets 6 balls each and then rotates. The thrower delivers the ball on one knee making the ball bounce once to the knee height of the batter. If the ball is wide or the ball is left then another ball is bowled.
The aim is for the batsmen to defend the ball and aim to hit the ball through the cones. For safety reasons no attacking shots are permitted.
Coach delivers bobble feed to the batters. Each player has 3-4 feeds each to try to hit the ball through the fielders along the ground. If the ball is left by batter they may have another feed. The teams change if 4 people are out. If the ball is hit into the air over fieders no score is rewarded.
Organisation: Organise the group as shown. Batsman plays the ball defensively only when it is going to hit the stumps.
1 point is given for every successful call of leave.
5 points are deducted if ball hits the stumps.
2 points are deducted if batsman plays the ball so softly that it does not roll beyond the line drawn 4 metres from the wicket.
Groups rotate after 5 attempts each. Winner is the one with the most points.
Safety: No attacking shots. Aim to defend the ball back between the cones and if you leave the ball you can have another ball.
N.B. An overarm throw will be necessary for this practice.
Equipment: 1 bat and 1 tennis ball per group. 1 set of stumps. Chalk markings / Cones
In the first round of 8-10 players must play every other shot with the top hand only. Make the last round competitive: try to survive all 8-10 balls without getting out.
If you are out, change round. On the practice round, players get another ball if one goes wide. On the competitive round, have 8-10 balls whether players leave the ball or play and miss.
If a player deliberately plays an attacking shot he loses that round of 8-10 balls. (Be strict on this point).
11 fielders (including 1 bowler and wicket keeper), with 2 players batting and two padded up, waiting to bat.
The 2 batters have one over to chase the target score successfully.
If the players lose one wicket, they have 5 runs added to the required total. If they lose two wickets, they are both out.
Their first over target score is 6 runs, then if successful, this increases by 1 every over. (6, 7, 8 and so on...)
If players are unsuccessful in the run chase, they are out, and the next two batters come in.
Bowlers rotate ends they are bowling from and fielders should be encouraged to get between the overs quickly.
(.) Coaching points A. For batsmen (running between the wickets) 1. Loud, quick positive calling. 2. Changing hands always looking at the ball. Never turning blind. 3. Non-striker backing up. 4. Run the first run fast. 5. Do not run past the crease after one run (because you might have to run again.) 6. Run with bat arm stretched out in front of you. 7. Hold the bat handle at the end. 8. Run your bat in over the line. B. For fielders (creating pressure, stopping singles) 1. Walking in, Threatening 2. Pace to the ball. 3. Watch the ball into your hands under pressure. 4. Always back up other fielders and the wicket keeper. 5. Get to the bowlers end to take an incoming throw. 6. Know when not to throw. 7. Know when to throw over the top of the stumps and when to hit them. 8. Remain focused when under pressure. Think! I must stop the single and build pressure for the batting side. Then I will force them into losing a wicket - and maybe the match!
Regular analysis of your own performance as a coach will ensure you continue to improve your ability to deliver top quality sessions.
Like many other international tournaments, we've had to wait a little longer for it to start but it's time to get excited for some big hitting!
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