Catch pivot and pass relay

The starting player passes the ball to the player moving towards the ball from the opposite group. The receiving player who catches the ball should land on 1 foot, then land on their 2nd foot and pivot onto their 1st landing foot to pass the ball back the player on the side where they started. Exercise reverses in the other direction.

Footwork

Criss-Cross Pass - Land on outside foot

Split your players into 4s or more with 2 balls. Both blue players start with a ball. The blue players both throw the ball to the Red players who in turn return the ball. After returning the ball the red players swap places. Repeat once more. Time the cross-over moves so that players receive on the move.

Footwork

Face Forward

Players must face the same direction the whole way round (direction faced indicated by small arrow) - to achieve this they should: Sprint along the first side facing forward. Side step along the second edge. Jog backward along the penultimate side and then Side step along the final edge of the grid.

Footwork

1-2 Taking on two defenders

One A starts with the ball. She passes to her partner who has made a move to get past a defender. First A then moves, taking on the other defender to receive the ball back from her partner, a 1-2 passing pattern. A then passes to another A at the front of the opposite line to where she started. Defenders mark tightly. Working As line up at the back of the opposite line to where they started. New As repeat.

Footwork

3 straight forward running evasions

1. Double cut back: WA runs one way, stops abruptly and changes direction before again changing direction for a second time to go and meet the pass. 2. Cut back: WA runs one way, stops quickly - changes direction and runs into space to meet the pass. 3. Double bluff: WA runs and stops, making it look as though they are going to cut back before continuing their run in the direction they were already running to meet the pass.

Footwork

3 v 2 to score

The challenge in this game is for the attacking players to use the extra player to help them score.  

Footwork

3 vs 3 Backline Pass to Centre Third

Dividing the court in half lengthways and widthways, players are aiming to get the ball from a backline throw into the centre third. Simple 3 vs 3. The player starting the drill is a GK and so cannot enter the centre third.

Footwork

Agility - Circle edge driving

1/3 court (shooting circle), 3 cones, 2+ players, 2 balls.  1. Player starts on the cone near the sideline and drives towards the two cones set up side by side midway across the court. 2. Player makes a 'figure of 8' around the cones and drives towards the circle edge.  Progression 1:Ball to be recieved on the circle edge. Progression 2: Add another drive to the pocket.   

Footwork

Arms up defence

*AUDIO DESCRIPTION ON* Set up: 1 ball, one third space, 1 feeder in between 2 lines of players in partners. Feeder sends ball into open court space. Players contest for the loose ball. Player who does not receive the ball becomes the defender. Defender gets three feet and arms over the ball. Player with the ball passes back to feeder. 

Footwork

Attack and present

Partners, 1/2 court space, 3 cones 1. Worker side steps between two cones, then presents body in a strong front on postion ("skinny skinny fat"). 2. Bring in 1 defender. 3. Bring in 2 defenders.

Footwork

Attack the Top of the D

The winger players passes the ball into the centre and then runs to the first blue cone The winger then cuts inside and receives the ball back at the top of the D As the winger receives the return pass the player in the D cuts outside and in to receive the ball, before taking a shot.

Footwork

Attackers Providing Options Around the Circle

2 feeders, 2 attackers (WA, C) and 2 defenders and a GS set up as shown. Attackers have to get the ball to the circle edge and then in to the GS The feeders can swing the ball (pass between themselves)

Footwork

Attacking Centre Pass

GA and WA start on the line squeezing their defenders into the middle. This opens up space to run into Has to be two options therefore both players have to sprint off the line on the whistle. Suggestion for player order could be  WA – C— GA – GS

Footwork

Balloons Alive

2+ players, 2+ balloons, 6+ cones. 1. Players stand in their marked out square with cones. 2. Players tap the balloon then drive out to 1 cone before tapping the balloon again and keeping it 'alive'. Progression 1: Player drives to two cones then taps the balloon. Progression 2: Players drive to one cone, return to the middle then swap squares with the other player.

Footwork

Choosing Sides - 5 players

On receiving the ball from the feeder player 1 turns. Players 2 and 3 should both make strong sideways movements in opposite directions, the defender can go either way. Player 1 must try and pass to the unmarked player as quickly as possible.

Footwork

Compete for the ball.

Variation Feeder throws the ball against the wall. 2 players compete fo the rebound.

Footwork

Double Statue of Liberty

1 player holds a ball high in each hand. On the command from this player (blue 1), the other 2, in competition with each other, run to a line, turn and sprint back to snatch their ball from the holder, then land correctly, turn and return ball to the blue 1.

Footwork

Driving Onto The Ball

Set up: one third space, one ball between two, cones (one between two). One partner to be standing on the third line with the ball facing the baseline. Other partner starts on the baseline, drives out to cone (about halfway down the third), turns and drives back to the baseline. Turns again and accelerates to partner who is holding the ball.  Play should recieve pass before the cone. 

Footwork

First Three Steps

Set up: Half a court, 10 cones, elastic bungy x10. Activity: Players line up on the baseline. On the coaches call they accelerate to the coned line.  Progression:Players lay face down with their toes on the baseline facing away from the cones. On the coaches call, players jump up, turn 180 degrees and accelerate towards the coned line.  Second progression: Players are in partners with a bungy cord. One player has bungy around waist, the other is resisting them moving forward. 

Footwork

Footwork Perfection

It's important to not get pulled back for footwork. Players line up in two lines opposite each other with a feeder in the middle. To start the drill the front player passes to and receives back from the feeder and performer correct footwork before passing to the player in the opposite line.

Footwork