This game is a striking/fielding and continuous running game. This game also involves the students thinking about strategy whilst playing.
1. Field is set up similar to softball, except there are cricket stumps to bat from and the field includes a safety zone for the batting team to reach and an exclusion zone where the fielding team is not permitted to stand.
2. A soft pink ball is pitched by the pitcher to the batter who is batting in front of the stumps and is using a plastic cricket bat to strike the ball. Batter can either hit the ball or just decide to run.
3. This is a continuous running game and therefore batters must run around all bases and make their way to the safety zone without being hit below the waist by the fielding team.
4. Next batters continue to either strike at the ball if it is at the pitcher or just decide to run by touching the bat. (Players need to make a decision that is best for their team).
5. This is a continuous running game and each team bats for a time frame (for example 6 minutes) and try and get as many players through the saftey zone as possible in the time allowed.
6. Players can get out by being bowled at the stumps, caught on the full or being hit with the ball below the waist by the fielding team. NB: The fielding team cannot run with the ball, it must be passed to players to throw at the opposition team.
7. Team with the highest number of runs is the winning team.
The position of the back stop can be close or far behind the batter. The positioning helps the batter decide where to bowl.
Approach the ball at speed and as you get into line with the ball, twist your upper body, leading with the shoulder furthest from the ball. Bend both knees, so that the knee of the leg nearest to the ball touches the ground, but it is also next to the back of the heel of the other leg. With fingers down and head forward, pick up the ball and then stand back up ready to deliver an overarm throw.
Spinning the ball â Closing the door CP Palm finishes facing down Spinning the ball â Opening the door CP Palm finishes facing up Whole thing use a pendulum action, step into the bowl.
in pairs lob throwing the ball at each other for the other player to practice catch the high ball.
in Pairs players throwing the ball to the outside of each other. Making the player catch the ball to the side of the body.
Players take it in turns to run out to the rolling ball, bend down, pick it up and then turn and throw it back to their partner. When picking up the ball players should aim to put their non-throwing side foot on the outside of the ball. A right-hander would place their left foot to the outside of the ball. They would then bend down, twist as they stand up and then throw back.
Both fielders run behind the post player to stop the ball if the post player is not able to catch or stop the ball.
Players set them selves to catch the ball. When the ball is thrown wide above the mat the player turn dive and catch the ball.
Feeder roles the ball at pace to the fielder. Feilder Walks in â attack the ball and send back to feeder. ( gets better when they get the hang of it!)
In pairs rolling the ball across the ground to each other. Players should use the barrier to gather the ball.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app