Number each player 1 - 3. The coach calls out one number. The blue team member run around the blue cone and becomes the keeper. The red team member runs around the red cone and becomes the attacker. Each player has 2 attempts, so can score a maximum of 6 goals. Then the teams switch round to see if they can beat the other teams score.
Goalkeepers stand in the middle of the goal. Try and use hands or feet to prevent the ball from going in the net.
Attackers pick up the ball, get into a central position infront of the goal and try to score a goal by throwing the ball into the goal.
Progression - Throw the ball within 3 seconds of picking it up.
- Progression: Only allowed three steps forward towards the goal before shooting.
Create a resolution to develop your coaching confidence by seizing the opportunity to discover new drills, turn ideas into action and seek advice from the coaching community.
World Rugby has reportedly conceded Aaron Smith's disallowed try in the World Cup final should have stood.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."