1) Run out to a cone - round cone back to the team
2) Run out to a different cone but back to your own team.
3) Dribble ball with your feet up to the line - dive on ball - pick up ball and run back.
First team to win a set amount of races is the winner.
Change teams if one team is always coming last!
Repeat relay (after coaching) if first relay is not done well enough!
Set up the cones as shown.
12 Cones with 2 balls.
Start with 2 players on the centre cone, each with a ball, and facing each other. On GO, the both run backwards to the first cone then side step up the grid to the second cone before running through the slalom cones back to the start where the ball is passed to the next players who only go when each player has received a ball.
two lines of players opposite each other in 2 lines.
one of the teams has the ball and has to pass the ball along each player in the line.
The player in possession of the ball when the coach calls out go has to run around the cone at the end of the grid to try and run the full length of the grid to score a try. The player from the opposition in line with the player that is running can try to stop the player scoring by running around the cone and tagging the runner before they reach the line.
The first player runs around the red cone and back down to the start of the slalom. There the player zig-zags up the slalom, then back down before running around the second red cone and down to the second group of players where the ball is passed to the next player
Important no more then a max of 3 players per slalom to make sure that there is lots of activity.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app