2 teams 1 fielding, 1 batting
6 hula hoops in a large hexagon
2 catchers from the fielding team allowed in the hexagon
batters throw/ kick the balls
fielders aren't allowed to move until the last ball has hit the ground
the fielding team fetch the balls and bring them back to the first hula hoop
if the batter is not in a hula hoop when all balls have been returned they are out
if a batter is hit by a ball that has been throwen by a fielder they are also out
3 out side away
a complete lap of the hexagon is a point for the batters team
if you make it back you rejoin the back of the line
umpires have the power to change the sides when needed
umpires have the last say
if needed we can do 2 smalller games
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.