Start the game with a free pass, defenders must start behind the half way line
Attacking players must try to run past defenders to score a try. If tagged, the attacker must pass the ball to a team mate. After a tackle, the defenders must give the tag back, stay on their own side of the ball and NOT intercept or obstruct the pass.
Attacker run forward, dodge.
Only pass if tagged or someone else is in a better position.
Support stay on your side of the ball.
Defender keep head and shoulders above the waist.
Change over defenders and attackers.
4 Players work as a team to make 10 passes. Defender tries to tag a player who is holding the ball. Either rotate the defenders or if caught the tagged player becomes the next defender.
Players take it in turns to be the defender in the middle (4 tackles then change). The attackers take turns to try and run past the defender and score a try.
1 tag - Defender scores 1 point.
Score a try - attacker scores 1 point.
If tagged the attacker returns to the start and the next player goes.
Start your session by splitting the players into two teams, one with bibs and the other without.
Once the teams have been decided begin the game of touch rugby.
Each player should partner up with someone and then proceed to stand side by side. On the coaches call the players run to that sideline. If the coach calls 1 for example they have to run to the sideline before the 2s can catch them.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app