Setup:
Two teams and two goals/targets.
Objective:
Two teams try to hit he opponent target.
There is one joker who always plays along with the team in possession.
Rules:
Players are not allowed to dribble.
Players may not touch eachother.
Variations:
Teams can score on both targets.
After scoring a point, the same team may play on immediately to score another point at the opposite mat.
Handball demands explosive power, repeated sprint ability, and the strength to compete physically for 60 minutes. Sport-specific conditioning develops the athletic qualities that underpin elite performance.
Handball matches are won and lost in critical moments. Mental toughness determines who executes under pressure, who recovers from setbacks, and who maintains concentration throughout 60 intense minutes.
Deception is the great equaliser in handball. Smaller, less powerful players can beat defenders through feints and misdirection. Mastering these skills creates breakthrough opportunities against even the most organised defences.