Two players and 1 ball.
1 attacks and 1 defends.
Variations :
- move forwards to each other-make contact and back to startingpoint again.
- attacker makes 0-step feint action and defender steps forward and makes contact
- attacker makes 0-step feint actions and tries to get past the defender on the right side. The defender steps forwards and stops the attackers with his arm horizontally. This is not allowed in a match but in this what the attackers learns to fight against defending powers and the defender trains his arm power.
- attacker makes 0-step feint actions and tries to get past the defender on the left side. The defender steps forwards and stops the attackers with his arm horizontally. This is not allowed in a match but in this what the attackers learns to fight against defending powers and the defender trains his arm power.
- attacker makes 0-step feint actions and tries to get past the defender and he chooses which side. The defender steps forwards and stops the attackers with his arm horizontally. This is not allowed in a match but in this what the attackers learns to fight against defending powers and the defender trains his arm power.
- attacker makes 0-step feint actions and tries to get past the defender on the right. The defender steps forwards and defends in the right way.
- attacker makes 0-step feint actions and tries to get past the defender on the left. The defender steps forwards and defends in the right way.
- attacker makes 0-step feint actions and tries to get past the defender on the right OR left. The defender steps forwards and defends in the right way.
- attacker feints a jumpshot and the defender blocks
- attacker makes a feint shot and the defender blocks
Always work in series of 5-8 or 10 repetitions.
Players always have to go back to their starting positions at 3 or 4 or 5 mtrs back.
Drills must be performed at the highest speed but with the right techniques.
Do not use all the variations in one time, but spread the variations in series of 2 or 3 during the training session.
Handball demands explosive power, repeated sprint ability, and the strength to compete physically for 60 minutes. Sport-specific conditioning develops the athletic qualities that underpin elite performance.
Handball matches are won and lost in critical moments. Mental toughness determines who executes under pressure, who recovers from setbacks, and who maintains concentration throughout 60 intense minutes.
Deception is the great equaliser in handball. Smaller, less powerful players can beat defenders through feints and misdirection. Mastering these skills creates breakthrough opportunities against even the most organised defences.