Two children of approximately the same height and weight stand either side of a line on the pitch.
On your call the two players should lean over and engage one another, placing their hands on the other player's shoulders.
The goal for the players is to try and push their opponent over the line, like in a sumo match.
The loser in the duel has to dribble the ball around two cones. The winner receives a ball and may throw a free shot on goal.
This activity is ideal for warming up players and getting them ready for the physicality of handball.
Player should also try to pull each other across a certain line by pulling on each other's up arms and shoulders only.
Using only their shoulders, players should take it in turns to run along a line of the pitch trying to push the other player further over the line.
The aim for players is to push the other player far enough over the line so that they can then enter the other player's side.
Try to ensure that the two players are approximately the same height and weight to avoid injury and keep the wrestling interesting for both players.
Players should sit back to back with one another and interlock their arms. Using their body and arms they must try and get the other player's shoulder onto the floor.
The losing has to run to the far wall and back and the winner receives a ball to have a free shot on goal.
Kids walk across a bench. With each step move a ball under the front leg.
Tag man should try to tag the green player. The green player may cross the circle freely, the red tag man may be hindered.
Player green 1 is trying to tag player red 1. Player green 1 may go through the circle, the tag man is being blocked by the blue players of the circle. Change after 45 seconds running.
Players form a long queue. Hands on shoulders or hips. The front player moves to tag the last player of the queue. variation : - change tag man after every successful tag - change after 1 minute - make the queue longer or shorter.
Four players form a circle, hands tight. A tag man appoints a person he wants to tag. The circle moves in such a way that the person he wants to tag stays out of reach.
Work in pairs. Try to tag each other on the back. Try to back off and hinder your partner to do this by running away, protect yourself with your hands and arms
Two lines, about 1,5 mtrs apart. This is the street. The white guards should try to tag the white players coming through their street. tag on : - shoulder - back - bottom - knee
Two line 1,5 mtr apart. The blue guard prevents white players from passin him.
Both players holding hands. Both players try to touch the ball, which is behind them. They try to prevent eachother from touching it.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app