Two or four benches form a canal.
Players on carpet tile drag themselves through the canal.
Two long ropes tied together well.
Players sit on a carpet tile and pull themselves along the river.
Players walk along the benches to improve balance and co-ordination, these are vital skills that will be very important when coming down from a jump shot.
Players can start to add variety to the drill through a number of different styles.
1. Without a ball.
2. Whilst holding a ball, make a full turn in the middle of each bench.
3. With a ball in one outstretched hand.
4. Whilst circling the ball around their waist.
5. Whilst circling the ball around their head.
6. Whilst taking big steps and moving the ball under the front leg after every step.
7. Whilst throwing the ball up and catching it again.
Hop on/over the benches and run or hop back.
Which team will be the fastest?
- Hop on and off the bench with one leg, every time a different leg
Hop on and off the bench with one leg, each time with the same leg
Hop on anf off the bench with two legs
Hop over the bench with one leg, every time a different leg
Hop over the bench with one leg, each time the same leg
- Hop over the bench sidewards with both legs
Two tag men run around with long folded newspapers and try to hit the other players. Once hit lie on the floor. There are two ambulance cars (mat and two players dragging it along the floor) who will come and collect you and bring you to the hospital (bench) Once you have arrived thre you may join the game again. Which ambulance succeeded in bringing in most victims.
Two players one mat. - drag the mat to the cone and back - take the mat widthwise and throw it over, every time another player - take the mat lengthwise and throw it over, every time another player - shove it forwards
Very tiny area. All players should touch eachother as many times as possible. Touch don't hit !! Every time another spot to touch - touch on belly - back - bottom - knee - shoulder
Two or four benches form a canal. Players on carpet tile drag themselves through the canal.
Two long ropes tied together well. Players sit on a carpet tile and pull themselves along the river.
Blue players must work together to try and prevent white players from breaking out of the circle. To do so they must move quickly to pair up and form a human barrier in front of the white players as they try and burst out.
Pairs holding a stick. Try to pull,push eachother across the line.
Pairs who hold a ball in their hands together. Place hands at the sides of the ball, not around it. -Try to pull the other player over the line. -Try to pull other player to the sideline of the court
Two groups. Blue players stand very close together. White player must go between every player. Blue players may only use their bodies to 'squeeze' the white players. White players may use their hands and arms. Which player is fastest ? Which group is fastest ?
Players take it in turn to run and squeeze through the small openings between the blue players, being strong to drive through the blocking man. Blue players must keep their arms down when blocking the running man and only use their core strength to prevent the man running through (no shoulder barges).
Pairs player one is standing, player two is sitting. Player one must try to pull/push player 2 across a line. Pairs player one is standing, player two is lying. Player one must try to pull/push player 2 across a line. Players sit down, legs long, arms crawled into eachother. Try to get the other one down on his side.
Split your group in half and line them up behind two different cones on the sideline. On the coach's call players from both line run one at a time around the cone and back. Once they're back the next player can go. However, to make things hard for them there are two players on the cone on the opposite side of the court who are trying to block the running players. Which group will finish first?
Try to ensure that the two players are approximately the same height and weight to avoid injury and keep the wrestling interesting for both players. Players should sit back to back with one another and interlock their arms. Using their body and arms they must try and get the other player's shoulder onto the floor. The losing has to run to the far wall and back and the winner receives a ball to have a free shot on goal.
One player holds the treasure (the ball) while the robber tries to get it from them.
One rope, two teams try to pull the red ribbon tied in the middle across the cones.
Using only their shoulders, players should take it in turns to run along a line of the pitch trying to push the other player further over the line. The aim for players is to push the other player far enough over the line so that they can then enter the other player's side.
Both players hold a stick. Stick can be hold lengthwise or widthwise. Both players try to pull/push eachother across a line in the middle from them.
Two children of approximately the same height and weight stand either side of a line on the pitch. On your call the two players should lean over and engage one another, placing their hands on the other player's shoulders. The goal for the players is to try and push their opponent over the line, like in a sumo match. The loser in the duel has to dribble the ball around two cones. The winner receives a ball and may throw a free shot on goal.
Cone off a small square area with all between 4-8 players inside it. In a Sumo style players, using only the side of your body, hands and arms, players must try to push and pull the other players out of the square. See who the last player is inside the square.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app